Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Wednesday, October 20, 2010
Monday, October 18, 2010
Friday, August 20, 2010
SPARKS!!!
Long time no post! Here's a video of some quick spark animations looped three times for your enjoyment!
Tuesday, July 20, 2010
Thursday, July 1, 2010
The eyes, they pierce me!!!
The bottom video is what I drew in Flash and then the top one is after messing with different glows and layer effects!
Tuesday, June 29, 2010
New warp for a new VIle.
This isn't too different from the original apart from Vile's base image getting an overhaul and not being so static when he's covered in his green energy.
Sunday, April 4, 2010
Monday, March 1, 2010
boosh, more energy!
This animation happens in the beginning of the game intro. These books fly off the shelves and are warped into energy and fly off with villain. What a bastard!
Friday, February 26, 2010
Tuesday, February 9, 2010
warp the hell in
So i wanted this to look sort of like when the death eaters warp around butttttt it didnt really look like it. I wish I had more time to mess with it!
Monday, February 1, 2010
splosion'!
So today I started working on some animation for our upcoming game. This is pretty much a rough of it and a glimpse at what is to come. I should have roughed it all out but I got caught up in small details -_-, which I always seems to find myself doing. I'm happy so far with it, but gotta keep pushin' it!
almost donneeee.....
prettty muchhh done
almost donneeee.....
prettty muchhh done
Monday, August 24, 2009
Friday, August 21, 2009
Friday, January 30, 2009
Time to get SERIOUS.
I'm gonna try and stop doing random sketches and focus those sketches on animation and/or my animation shorts! So hopefully I can pump out more animations in the near future. Woop!
-Cd.
-Cd.
Wednesday, January 14, 2009
Boing!
Tom foolin' around at work, stuff is a little wonky but it's only a first pass. I never really get to do any real animation so I just gotta find the time!!!
-Cd.
-Cd.
Thursday, December 18, 2008
Warhead Finals!
Tuesday, December 16, 2008
Zap! Pow! Boom!
Rough animations for Warhead (I guess that's what they're calling him, not really sure). Some of the lines are noticeably thicker because I didn't expand them in Illustrator. Either way, I need to tweak some things and then time to clean'em up! It's been so long since I've last animated. More needs to be done!!! The character is being playing really small too, so if I mess up you won't be able to tell! Muhahaha!
(compression is pretty crappy, but you get the idea....i hope!)
-Cd.
(compression is pretty crappy, but you get the idea....i hope!)
-Cd.
Thursday, December 11, 2008
Warhead!
Monday, October 20, 2008
Background Duuuummmmp!
Monday, July 21, 2008
Gots to get stuff done!
I was watching some of my old test animations for my short I started in school and I need to complete it. My only regret is having to rush it so much during school. I lost sight of what was needed to be made. Mainly because of the class being three months and working with other people. Not to say that working with other people is bad, but when you don't have an understanding of the same art style it makes doing things very difficult. One idea that I never got across was that the animation wasn't paper doll animation. The animation test I did certainly didn't look like it at all, but of course I forgot to mention that during the class.
Anyway, hopefully someday I'll be able to get J.J. to dance with Jenny. Knowing what I know now can make it so much better. Until then, its work 24/7.
-Cd.
Anyway, hopefully someday I'll be able to get J.J. to dance with Jenny. Knowing what I know now can make it so much better. Until then, its work 24/7.
-Cd.
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